What you possibly experienced in Ground Zeroes is just a fraction of what The Phantom Pain offers. A Metal Gear Solid game set in an open world…how will it work for a series that has primarily focused on a tight level design as the protagonist makes his way across narrow corridors and levels?īut then Metal Gear Solid V: Ground Zeroes happened and all my concerns about the concept of free infiltration were resolved. When The Phantom Pain was first announced back in 2012, I had a sense of skepticism about it. Simply put, it’s the greatest stealth action video game ever made, a culmination of everything that Kojima learned and perfected ever since Konami released the first Metal Gear back in 1987. Metal Gear Solid V: The Phantom Pain is the game that Hideo Kojima always wanted to develop.
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